
SFA 170-A New Media Technologies
The course is designed for studio-arts production leading towards the creation of exploratory works for a thesis proposal in the visual arts. The course title New Media Technologies openly challenges the student to test the limits of traditional media or to explore alternative media and processes in the creation of contemporary works that are original, innovative, and investigative. New media works may include but not limited to painting, sculpture, digital multimedia-art, time-based art (Ephemera, performance, Site-specific installations, etc.), and other emerging artforms.

SFA 124-B Materials 1 (S.Y 2021-2022 Materials)
The Course is to familiarize the students the basic Fundamentals of 3 Dimensional Forms as in Sculpture and Modelling Through the application of the basic elements of Art like: Lines, Forms and Texture .

SFA 124-A Materials 1 (S.Y 2021-2022 First Semester)
The Course is to familiarize the students the basic Fundamentals of 3 Dimensional Forms as in Sculpture and Modelling Through the application of the basic elements of Art like: Lines, Forms and Texture .

TFA 20-C Art History 1 2S 2020-2021
Art periods and movements from ancient to modern art

TFA 130-C Visual Culture in the Visayas
Visual culture and art in the Visayas and their contexts.

FA 13-C Advanced Drawing
The course is a studio and portfolio production course. It is a study and application of insights and competencies gained from visual perception courses on two dimensional surfaces or grounds. Here, students will gain deeper understanding of visual phenomena (e.g. tonal values, form/structure, lines, edges, etc.) that helps produce successful drawing projects.

SFA 188-B Art Management
In order for students to be prepared for the challenges in the contemporary art world, the course seeks to deepen the understanding of students of the importance of art management and its many facets. It allows them to understand processes beyond art production and introduce them to modes of art circulation and distribution within art institutions and organizations. It would allow them to navigate around the contemporary art world and think of other potential professional career in the arts that they might want to pursue.

PHILARTS 1- H (Product Design)
The course seeks to deepen students' understanding of the interrelationship of life and art practices in everyday life. It examines the valuations of art in relation to cultural practices and social processes in various Philippine communities. It also aims to broaden the definition of art in the context of societal changes. Philippine Arts and Culture prepares students to critically understand the arts and expressive cultures as seen through the lens of ideology, locally grounded aesthetics, and local and global societal forces.

D111 - Techniques II (Digital Rendering)
D111 Techniques 2 aims to deepen a student’s understanding and mastery on the use of computer-aided design software. Techniques 2 will pick up where Techniques 1 left by translating hand-rendered illustrations into vector and raster-based digital formats. Furthermore, Techniques 2 will cover the basics of 3D parametric modeling and sculpting to translate digital illustrations into 3D space. Each topic is delivered in weeks of three were a cycle of lecture, production, and feedback is observed.
The course aims to widen the student’s experience in software earlier introduced in VC143 Graphic Design Workshop with more attention on the software’s primary work tools and the iterative process of product design over multiple digital platforms.

FA 11 C - Visual Communication
Visual Communication is a core course that seeks to introduce students
to the concepts and theories of visual communication in art production.

SFA 188 Arts Management A
Studio Arts Management: Managing Art Exhibitions, Fairs, personal merchandise, 4P’s of Marketing

D120_A INTRODUCTION TO PRODUCT DESIGN 1_2025
The course seeks to introduce to product design students the historical overview of design and its movements, the fundamental principles in designing objects as marketable products, and the basic structure of the design process: empathizing with users, defining design problems, ideating for solutions, prototyping the concept, testing the product and launching to the market.

D 124 Materials I
Characterization and manipulation of ORGANIC AND NATURAL MATERIALS



